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Patrick Garratt
Does Aion 2's western release represent a resurgence for the MMO genre?

Nov 13, 2026

Does Aion 2's western release represent a resurgence for the MMO genre?

Plus: How the player feedback loop is shaping Hell Let Loose: Vietnam

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"I've never been more impressed": Does Aion 2's western release represent a resurgence for the MMO genre?

Nov 13, 2026

"I've never been more impressed": Does Aion 2's western release represent a resurgence for the MMO genre?

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Live-service in 2026: How the player feedback loop is shaping Hell Let Loose: Vietnam

Nov 11, 2026

Live-service in 2026: How the player feedback loop is shaping Hell Let Loose: Vietnam

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How 1312 Interactive is bringing India’s indie games to the world

Nov 6, 2026

How 1312 Interactive is bringing India’s indie games to the world

Plus: Reversing the damage done to diversity in the game industry

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"If players don't know the game exists, they never buy it": How 1312 Interactive is bringing India's indie games to the world

Nov 6, 2026

"If players don't know the game exists, they never buy it": How 1312 Interactive is bringing India's indie games to the world

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"We know what the solution is already, so just start doing it": Reversing the damage done to diversity in the game industry

Nov 5, 2026

"We know what the solution is already, so just start doing it": Reversing the damage done to diversity in the game industry

Melanin Gamers' Annabel Ashalley-Anthony and POC In Play's Adam Campbell on the need for grassroots outreach, paid internships, and representation in games

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How new studio Raze And Rebuild is betting on inclusion, pushing back on gen-AI, and ruling out "blood money"

Oct 30, 2026

How new studio Raze And Rebuild is betting on inclusion, pushing back on gen-AI, and ruling out "blood money"

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How new studio Raze And Rebuild is betting on inclusion, pushing back on gen-AI, and ruling out "blood money"

Oct 30, 2026

How new studio Raze And Rebuild is betting on inclusion, pushing back on gen-AI, and ruling out "blood money"

Preheader: Plus: Meet the games going head-to-head with GTAVI

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GTAlternatives: Meet the developers and publishers brave enough to launch alongside Rockstar's unstoppable blockbuster

Oct 30, 2026

GTAlternatives: Meet the developers and publishers brave enough to launch alongside Rockstar's unstoppable blockbuster

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Inside Edge 430: A journey this long requires a bit more gas in the tank

Oct 29, 2026

Inside Edge 430: A journey this long requires a bit more gas in the tank

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Grand Theft Auto VI exclusive: New edition of Edge, available October 29, features 16-page cover story

Oct 27, 2026

Grand Theft Auto VI exclusive: New edition of Edge, available October 29, features 16-page cover story

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How Digital Extremes is creating Soulframe without cannibalising Warframe

Oct 23, 2026

How Digital Extremes is creating Soulframe without cannibalising Warframe

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How Digital Extremes is creating Soulframe without cannibalising Warframe

Oct 23, 2026

How Digital Extremes is creating Soulframe without cannibalising Warframe

Plus: How Mike Bithell's Vampirium: 1997 plans to breathes new life into the immersive sim

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How Mike Bithell's Vampirium: 1997 plans to breathes new life into the immersive sim

Oct 23, 2026

How Mike Bithell's Vampirium: 1997 plans to breathes new life into the immersive sim

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"I'm just very distinct from your average publisher CEO": Critical Reflex's Rita Lebedeva on listening, learning through failing, and navigating gaming’s Wild West

Oct 16, 2026

"I'm just very distinct from your average publisher CEO": Critical Reflex's Rita Lebedeva on listening, learning through failing, and navigating gaming’s Wild West

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"It’s the Wild West": Critical Reflex boss Rita Lebedeva on winning through inclusivity and curation

Oct 16, 2026

"It’s the Wild West": Critical Reflex boss Rita Lebedeva on winning through inclusivity and curation

Plus: GTAVI's looming shadow over Q4's release window

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"Don't stand in front of the bulldozer": How game companies are navigating around the launch of GTAVI

Oct 14, 2026

"Don't stand in front of the bulldozer": How game companies are navigating around the launch of GTAVI

Publishers and PRs discuss the challenges of releasing new titles in the same quarter as Rockstar's forthcoming behemoth

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Critical Reflex's Buckshot Roulette passes 10.5 million sales on Steam

Oct 14, 2026

Critical Reflex's Buckshot Roulette passes 10.5 million sales on Steam

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Cinder City: Why is NC gambling on a triple-A MMO shooter?

Oct 9, 2026

Cinder City: Why is NC gambling on a triple-A MMO shooter?

Plus: The indie game media's pivot toward reader support

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Cinder City: Why is NC gambling on a triple-A MMO shooter that defies genre expectations?

Oct 9, 2026

Cinder City: Why is NC gambling on a triple-A MMO shooter that defies genre expectations?

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"A lot of great, talented people and institutional knowledge will be lost": The shifting landscape of independent game media

Oct 8, 2026

"A lot of great, talented people and institutional knowledge will be lost": The shifting landscape of independent game media

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"It's a lot of pressure": Expression Games' Errol Ismail on shipping Hell Let Loose: Vietnam and surviving what comes next

Oct 2, 2026

"It's a lot of pressure": Expression Games' Errol Ismail on shipping Hell Let Loose: Vietnam and surviving what comes next

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"It's a lot of pressure": Expression Games' Errol Ismail on shipping Hell Let Loose: Vietnam and surviving what comes next

Oct 2, 2026

"It's a lot of pressure": Expression Games' Errol Ismail on shipping Hell Let Loose: Vietnam and surviving what comes next

Plus: What is crunch and should it exist? Top developers respond

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Inside Edge 429: The kind of magic that only videogames can provide

Oct 2, 2026

Inside Edge 429: The kind of magic that only videogames can provide

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Crunch: How should we define it, and how can we prevent it?

Sep 30, 2026

Crunch: How should we define it, and how can we prevent it?

Developers debate the inevitability of overtime and discuss alternatives

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