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Recent posts

Life after Turnip Boy: Snoozy Kazoo on queer joy and "finding the fun in game dev again" with Rizz Dungeon

Jun 23, 2026

Life after Turnip Boy: Snoozy Kazoo on queer joy and "finding the fun in game dev again" with Rizz Dungeon

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Same old story: What did the summer Xbox and PlayStation showcases tell us about triple-A's creative dead end?

Jun 23, 2026

Same old story: What did the summer Xbox and PlayStation showcases tell us about triple-A's creative dead end?

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What did the Xbox and PlayStation showcases tell us about triple-A's creative dead end?

Jun 23, 2026

What did the Xbox and PlayStation showcases tell us about triple-A's creative dead end?

Plus: Snoozy Kazoo on life after Turnip Boy

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AI goes native in Unreal Engine: The five main takeaways from State Of Unreal 2026

Jun 22, 2026

AI goes native in Unreal Engine: The five main takeaways from State Of Unreal 2026

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"The goal is not to flood the market with CDPR games": Co-CEO Michał Nowakowski talks purposeful growth

Jun 22, 2026

"The goal is not to flood the market with CDPR games": Co-CEO Michał Nowakowski talks purposeful growth

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Edge In Person: We talk to CD Projekt Red co-CEO Michał Nowakowski

Jun 22, 2026

Edge In Person: We talk to CD Projekt Red co-CEO Michał Nowakowski

Plus: Five takeaways from State Of Unreal 2026

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Godot engine boss Emilio Coppola on integrating AI and console support

Jun 5, 2026

Godot engine boss Emilio Coppola on integrating AI and console support

Plus: Jackbox Games on dominating the party genre and becoming a publisher

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Betting on Bond: IO Interactive on making 007 First Light

May 29, 2026

Betting on Bond: IO Interactive on making 007 First Light

Plus: Takaaki Ichijo’s ten-year mission to raise the game for Japan’s indie development scene

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