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Inside Playing for the Planet's mission to encourage games depicting "futures that we want to live in"

Mar 27, 2026

Inside Playing for the Planet's mission to encourage games depicting "futures that we want to live in"

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How The Day I Became A Bird flew from rejected children's book to transmedia success

Mar 27, 2026

How The Day I Became A Bird flew from rejected children's book to transmedia success

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How to make a good second impression: Obsidian's Marcus Morgan on when to enter (and exit) early access

Mar 27, 2026

How to make a good second impression: Obsidian's Marcus Morgan on when to enter (and exit) early access

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Speculative Agency's mission with All Will Rise: Why can't a game about social action also be a "damn good" one?

Mar 27, 2026

Speculative Agency's mission with All Will Rise: Why can't a game about social action also be a "damn good" one?

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RAM raid: What does AI's ongoing hardware drain mean for the launch of the next generation of game consoles?

Mar 27, 2026

RAM raid: What does AI's ongoing hardware drain mean for the launch of the next generation of game consoles?

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"I'd rather quit the industry than use generative AI": A tale of two Game Developers Conferences

Mar 27, 2026

"I'd rather quit the industry than use generative AI": A tale of two Game Developers Conferences

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Festival of Gaming: Could 2026 be GDC's swansong?

Mar 27, 2026

Festival of Gaming: Could 2026 be GDC's swansong?

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"Sliding Xbox gently into the night": The industry reacts to leadership changes at Microsoft Gaming

Mar 27, 2026

"Sliding Xbox gently into the night": The industry reacts to leadership changes at Microsoft Gaming

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Making Relooted: "The game was always going to have a cultural impact vastly exceeding its financial impact"

Mar 27, 2026

Making Relooted: "The game was always going to have a cultural impact vastly exceeding its financial impact"

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Gamescom Dev Leadership Summit: "This can only work if it's curated around disagreement rather than consensus"

Mar 27, 2026

Gamescom Dev Leadership Summit: "This can only work if it's curated around disagreement rather than consensus"

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"Subscription is definitely not the future of the industry": Ustwo Games on its pivot to become a "PC-first" studio

Mar 27, 2026

"Subscription is definitely not the future of the industry": Ustwo Games on its pivot to become a "PC-first" studio

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"Asia is having this really beautiful gaming renaissance": Pocketpair on soft-touch publishing, the Japanese resurgence, and the real meaning of indie

Mar 27, 2026

"Asia is having this really beautiful gaming renaissance": Pocketpair on soft-touch publishing, the Japanese resurgence, and the real meaning of indie

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"Most of us are never going to be a Stardew Valley": Chucklefish talks publishing and converting a decade of Witchbrook wishlists

Mar 27, 2026

"Most of us are never going to be a Stardew Valley": Chucklefish talks publishing and converting a decade of Witchbrook wishlists

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Montpellier rising: The Game Bakers' Emeric Thoa on Cairn, recognition, and indie development in France

Mar 27, 2026

Montpellier rising: The Game Bakers' Emeric Thoa on Cairn, recognition, and indie development in France

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Forecasting the game industry in 2026: "The only true inevitability is more surprises from unexpected quarters"

Mar 27, 2026

Forecasting the game industry in 2026: "The only true inevitability is more surprises from unexpected quarters"

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"One hundred times what we were expecting": Sandfall Interactive on the success of Clair Obscur: Expedition 33

Mar 27, 2026

"One hundred times what we were expecting": Sandfall Interactive on the success of Clair Obscur: Expedition 33

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Knowledge's first year: fledgling successes and lessons learnt

Mar 27, 2026

Knowledge's first year: fledgling successes and lessons learnt

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Neowiz co-CEO Sean Kim on life beyond Lies Of P and doubling down on premium PC and console games

Mar 27, 2026

Neowiz co-CEO Sean Kim on life beyond Lies Of P and doubling down on premium PC and console games

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From Switch 2 to EA's $55bn acquisition: The trends that made 2025 and will shape 2026 (and beyond)

Mar 27, 2026

From Switch 2 to EA's $55bn acquisition: The trends that made 2025 and will shape 2026 (and beyond)

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Are episodic games making a comeback? AdHoc on how it worked for Dispatch – and why "no one should do this"

Mar 27, 2026

Are episodic games making a comeback? AdHoc on how it worked for Dispatch – and why "no one should do this"

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Knowledge Live: Does generative AI have a place in the future of sustainable game development?

Mar 27, 2026

Knowledge Live: Does generative AI have a place in the future of sustainable game development?

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Citizen Sleeper's Gareth Damian Martin: sustainability depends on projects, not products, and (definitely) not gen-AI

Mar 27, 2026

Citizen Sleeper's Gareth Damian Martin: sustainability depends on projects, not products, and (definitely) not gen-AI

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Knowledge Live: The four main takeaways

Mar 27, 2026

Knowledge Live: The four main takeaways

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Are we ready for a next-gen Xbox at $1,000+?

Mar 27, 2026

Are we ready for a next-gen Xbox at $1,000+?

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What does EA's $55bn sale mean for the company's future, Saudi Arabia's PIF and the wider industry?

Mar 27, 2026

What does EA's $55bn sale mean for the company's future, Saudi Arabia's PIF and the wider industry?

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